Light-Bot Walkthrough: 132 Commands

Uploader: KongRubix
Video Description: Level 1: Main: Up Up Light.
Level 2: Main: Left F1 Up Up F1 Light. Func1: Up Right Up.
Level 3: Main: F1 Left F1. Func1: F2 F2 F2. Func2: Up Jump Light.
Level 4: Main: F1 F1 Right F1 F1 F1 Light. Func1: Up Jump Up.
Level 5: Main: F2. Func1: Jump up Light. Func2: F1 F1 Left F1 F2.
Level 6: Main: F1 F1 F1 Right F1 Left F1. Func1: F2 F2 F2 Right. Func2: Jump Up Light.
Level 7: Main: F1. Func1: F2 F2 Up F1. Func2: Right Up Light Right.
Level 8: Main: Jump F1. Func1: F2 F2 F2 Right F2 F1. Func2: Light Up.
Level 9: Main: F1. Func1: F2 Light F2 Left F1. Func2: Jump Light Up.
Level 10: Main: F2. Func1: Up Up Up Light Jump Left Jump Jump. Func2: F1 Left F1 Up Right Jump Jump F2.
Level 11: Main: F1. Func1: Left F2 Left Left F2 Left Up F1. Func2: Jump Jump Light Jump Jump Light Jump Light.
Level 12: Main: Up Jump F1 F1 F1 F1 Left F1 F1 F1. Func1: F2 F2 F2 Right. Func2: Jump Light
The music for this video is Halcyon (on and on and on) by Orbital
All levels are my own solutions and approaches, but they wouldn't have been possible without the help of ThirdParty, Fooble, and Zerris, as we all worked together to figure out the lowest move counts possible for many of these levels.


Tags for this video: 132 bot face in Kong Kongregate Kongreguide light light-Bot moves MrRubix own Rubix the walkthrough you
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Comments on this video: Show || Hide
Read some comments
that helped me with ... ( 3 months ago by MafoogleyProductions)
that helped me with 10 - 12 thanks.
omg you deleted my ... ( 3 months ago by MarkBallie)
omg you deleted my comment :O I think..
writing! ( 3 months ago by Gunnar120)
writing!
down ( 3 months ago by Gunnar120)
down
upside ( 3 months ago by Gunnar120)
upside
zomg ( 3 months ago by Gunnar120)
zomg
lol and I saw my ... ( 3 months ago by walen)
lol and I saw my 171 personal record as a nice one...
Anyway I thought the stage did NOT automatically end once you lighted up every square, i.e. using recursion usually ends up with your bot looping indefinitely through the scenario switching lights on and off.
Looks like that's not your case. I guess I was wrong.
Recursion only ... ( 3 months ago by KongRubix)
Recursion only works if the lights are lit at the end of the function's processing. If the functions still have leftover moves to perform, it'll perform those moves even if all lights are lit. It calls for some careful planning in certain cases (especially the last level)
Array ( 3 months ago by tynam)
AHHHHHHH
I got to 165 commands without using recursions since I didn't think infinite loops were allowed. Didn't realize there was a loophole! Thanks for the guide, now time to figure it out myself.
Rubix, drugs are ... ( 3 months ago by rushyrulz)
Rubix, drugs are bad.
very elegant! ( 3 months ago by fgsethseth)
very elegant!
Man, thats some ... ( 3 months ago by rbairos1)
Man, thats some optimum solutions! I tried a simple recursion F1 calling F1 and saw it was disallowed so I didnt realize I could have 2 step recursion. Nice find. A computer generated search of an even lower solution would be an interesting challenge.
I don't get how the ... ( 2 months ago by Patashu)
I don't get how the total amount of commands is calculated; if it's the number of things the robot does then it's grossly underperforming, but if it's the number of commands in the main then the first level would have been a function call, so it's not that either. So what is it?
Wait, wait, I think ... ( 2 months ago by Patashu)
Wait, wait, I think I have it...it's the number of commands total in main, f1 and f2, right?
i don't get the F1 ... ( 2 months ago by XxXxXamzXxXxX)
i don't get the F1 and F2 thing
Array ( 2 months ago by huanga)
I think so, yes.
But in real life programming, this is like saying: "let's see who can get the task done in least amount of code, regardless of performance of the outcome".
Not good in a programming sense, as demonstrated by many many levels in this video. There are many useless moves by the bot, but it offered the least amount of commands.
It is probably highly regarded for the management team, if they're paying per lines of code though... until they realize their product performs like crap.
You couldn't really ... ( 2 months ago by Patashu)
You couldn't really do it the other way around though, count it by number of commands actually performed. Not the way the game is. It's a viable goal, even if it's not a realistic one.
As correct as your ... ( 2 months ago by KongRubix)
As correct as your statements are, the point of this particular approach was to minimize total commands used. If I were after efficiency, that would be easy to do in this game (there's also no in-game metric for measuring it).
T_T J'ose imaginer ... ( 2 months ago by Zefling)
T_T J'ose imaginer ce que type donne avec de la vrai programme. Niveau optimisation c'est le néant.
thank you soo much ... ( 1 month ago by edward650)
thank you soo much u helped me get 30 points on kongregate
ty soooo much ( 3 weeks ago by elloh143)
ty soooo much
ty i done the whole ... ( 4 days ago by jordaie1234)
ty i done the whole game on kong and got me a 35 points :)


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